Triple A Baseball Rules
(Revised 2/18/24)
Game Preliminaries (Rule 3.00)
1. Every Player must play a minimum of six recorded outs in the field in each game. This requirement MUST be met by the end of the 4th inning. (Rule 3.03)
2. Every Player shall bat; even if, the Player is not in the standard lineup of nine defensive Players.
Starting and Ending a Game (Rule 4.00)
3. Each manager must report score and pitch count of both teams to the league representative within 24 hours of completion of the game. Failure to do so could result in your team’s forfeiture of that game.
4. Scorekeepers for scoreboard - The home team will be responsible for providing a person to run the scoreboard. The teams should agree to turn it off if the game becomes grossly disproportionate.
5. 5 Run Rule-The side is retired when three offensive players are legally put out, called out by an umpire, or when the offensive team scores five (5) runs. There is not a run limit for the 6th inning only.
6. TIME LIMIT/WEATHER/DARKNESS- (Called games)
a) A regulation game consist of 6 innings (Rule 4.10(a)).
b) Reasons for a called game:
1) Time Limit – No new innings starts after 1 hour and 40 minutes. A new inning begins at the completion of the last out in the previous inning. Any inning which has been started prior to the time limit expiring will be completed. Players must hurry onto and off the field the entire game. Intentionally slowing down a game is not permitted and is considered unsportsmanlike behavior.
2) Darkness and weather – Early in the season darkness becomes an issue. The umpire will determine if the game can continue once the security light comes on near the field. The umpire and/or Officer of the Day (OD) will call a game due to weather.
c) If a game is called (due to time limit, darkness, or weather), it is a regulation game (Rule 4.10c):
1) If four innings have been completed; or
2) If the game has been played for 1 hour and 40 minutes; or
3) If the home team has scored more runs in 3 ½ than the visiting team has scored; or
4) If the home team scores one or more runs in its half of the fourth inning to tie the score.
d) If a game is called before it has become a regulation game, it shall be resumed exactly where it left off. Coaches make sure you note the time remaining, inning, outs, and runners.
7. Games cannot end in a tie. Tie games halted (due to weather or darkness) can be completed preceding the next scheduled game between the same teams if approved by league rep.
8. If a regulation game is tied Modified California Rules will be implemented. The next half innings will begin with the last batter on second base with no outs and the teams will play until a winner declared. Home team will always have a chance to tie or win. If after a completed inning the game is still tied, then the next half innings will begin with the last 3 batters on first base, second base, and third base (bases loaded) with one out and the teams will play until a winner is declared. Home team will always get a last chance to tie or win the game.
9. WEEKDAY GAMES WILL START AT 5:50 PM DURING THE FIRST WEEKS OF THE SEASON. Time starts with the first warm up pitch.
The Batter (Rule 6.00)
10. Face masks on batting helmets will be optional, but strongly recommended for 9 year olds.
11. The official strike zone will be any pitch over the plate; and between the armpits and kneecaps. Squatting down low does not affect the batter’s strike zone.
12. The Batter will be allowed to bunt.
The Runner (Rule 7.00)
13. Slide Rule (7.08(a)(3) - The runner is out if he/she does not slide or attempt to get around a fielder who has the ball and is waiting to make the tag. The runner is not automatically out if they do not slide. Teach your players to slide and they will never be called out on this rule. If they don’t slide it is up for interpretation by the umpire if they are attempting to avoid contact with the fielder. Don’t run the risk.
14. Stealing (Rule 7.13) - Runners can steal (no leadoff) after the pitched ball crossed the plate. If runner leaves early and reaches the next base safely, the runner must return to original base (i.e. no out called for leaving early). If the runner is advanced by a hit ball the runner must return to the original base or nearest unoccupied base.
15. Runner on Third Base Rule (First half of season):
a) The runner may not advance home on a pass ball.
b) The runner cannot attempt to steal home on the throwback to the pitcher from the catcher.
c) The runner may attempt to advance home IF the ball thrown to the pitcher is overthrown or if the pitcher fails to control the ball. It does not matter if the ball is thrown from the field or the catcher. HOWEVER, the runner must be on the bag before attempting to advance home.
d) The play is dead once the pitcher is in control of the ball and has at least one foot in the circle of the mound. The ball is still live if the pitcher is attempting to make a play at any bag while in the field. The pitcher, while in the field, is obligated to attempt to make a play at the bag or kill the play if the pitcher is in the field while the runner is attempting to advance a bag.
e) This is a judgment call and the umpire has the final word.
16. Runner on Third Base (Second half of season) - Home plate shall be open to steals from 3rd base runners. However, “dancing” on 3rd base will NOT be allowed. The 3rd base runner shall return to the base once the pitcher has control of the ball and is on the mound (within the dirt circle).
17. The infield fly rule is in effect. This rule applies only if there is a force play at third base (i.e. runners at 1rst and 2nd, or at 1rst, 2nd, and 3rd) and there are either zero or one out (i.e. less than 2 outs)
The Pitcher (Rule 8.00)
18. Triple A Division will follow the Little League Pitching Rules with a maximum of 75 pitches a day.
19. Pitchers in Triple A Division must adhere to the following rest requirements: (Regulation VI-Pitchers)
a) If a player pitches 66 or more pitches in a day, four (4) calendar days of rest must be observed.
b) If a player pitches 51 – 65 pitches in a day, three (3) calendar days of rest must be observed.
c) If a player pitches 36 - 50 pitches in a day, two (2) calendar days of rest must be observed.
d) If a player pitches 21 - 35 pitches in a day, one (1) calendar day of rest must be observed.
e) If a player pitches 1-20 pitches in a day, no (0) no rest required.
20. Pitchers MAY NOT pitch three days in a row - regardless of the number of pitches thrown per day.
21. Pitchers entering the game for the first time get 5 warm up pitches and 3 warm up pitches for each subsequent inning pitched. This rule can be shortened by the umpire or OD depending on weather related or darkness circumstances.
22. Pitchers removed from the mound may not return to the game as a pitcher.
23. Pitches thrown during a called game count towards your daily total.
24. Visiting the mound - a manager must pull the pitcher upon the 2nd visit to that pitcher in one inning. The manager must pull a pitcher upon the third visit to that pitcher during the game.
25. Visiting the Defense - the manager can visit the defense without penalty to the pitcher unless the manager coaches the pitcher during the visit to the defense.
26. We do not call balks.
27. Intentional Walks allowed (The pitches DO have to be thrown by the pitcher). There is no automatic walks.
28. A pitcher who delivers 41 or more pitches in a game cannot play the position of catcher for the remainder of that day.
The Umpire (Rule 9.00)
29. THERE WILL BE NO ARGUING WITH THE UMPIRE DURING THE GAME. THIS IS NOT NEGOTIABLE. You can ask the umpire for time and ask for clarification of a call (ie. did not hear, understand the call) or for a clarification of the rules, but otherwise, you, your coach or any parent/helper in the dugout or on the field shall not argue with the umpire on any issue including balls, strikes, safe or out.